Blender, Suno AI i szaro przez większość roku.
Gołębie powróżyły tekst.
Project 001.024 - Szary Mary - Blender Study
Title: Szary Mary
Artist: DSLMWR
Render: Blender
Music: Suno AI
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BarbieHeimer – Short animation created for @pwnisher’s Boss Fight 3D community challenge.
Animation made in Blender, post production in After Effects, A-Bomb simulated in Houdini, shockwave and tank shot simulated in Embergen
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A crazy idea turned into product presentation. Animatronic RatPug for any sink or hole big enough.
Program it via dedicated application. Set up a prank and activate it by pulling the tail. It reacts to light and noise.
The louder you scream, the louder it squeaks and rocks. Choose between 3 basic colors or design your own fur pattern online.
Wireless charging on dedicated sink-station.
Blender:
– Rat model modeled with metaballs – remeshed
– Fur sim and styling – dynamic hair
– Wiggle bones plugin – tail animation – github.com/shteeve3d/blender-wiggle-2
Audio:
– Artlist – Ian Post – DuDa – Sped Up – artlist.io
ChatGPT:
“Are you ready for a wildly entertaining, laughter-inducing prank that will leave your guests speechless? Say hello to the RatPlug! This unbelievably lifelike animatronic rodent will transform any ordinary sink into a hilariously unforgettable experience. But wait, there’s more! With our user-friendly phone app, you’re in complete control of this cheeky escape artist. Don’t wait! Hurry up and order your very own RatPlug now – and let the sidesplitting sink shenanigans begin! Stocks are running out fast, so act now!”
Get ready for a tidal wave of...
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Legendary (and mostly Italian) Polish vehicle tuned up for some Blender action.
– Blender addon – Rigacar: http://digicreatures.net/articles/rigacar.html
– Music form Pawlowski’s set: https://www.youtube.com/watch?v=Artfiq2NoJA&t=767s
– People models generated in Adobe Fuse (Steam version), animation from Mixamo
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Making a doughnut tutorial from a different perspective. How about non-destructive approach, with some fun but also practical ideas.
Basic torus object in Blender is useless, yet almost every tutorial starts with placing it in the middle of a scene.
Source file download link:
[ThinkingOutsideTheBoxOfDoughnuts_Blender.zip]
www.youtube.com/watch?v=VzYPYPdCx9Y
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Endless Engines 3D Community Challenge – contest submission
www.youtube.com/watch?v=L-v7QPjtyaI&t=421s
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Inventory shop – game asset concept
Blender:
– Cloth simulation based tentacles rig
– Locker doors gills animated with shape keys, bent with curve modifier and mesh deform
– Geometry nodes used to scatter and move objects along the curves
Assets (textures & additional models) – Quixel:
https://quixel.com/
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After-hours blender study project.
Morning coffee.
Stable Diffusion generated images based on works of H. R. Giger.
Simple prompts describing kitchen, cupboard, coffee machine, sofa ant TV set.
Blender:
– Basic modeling with ‘project from view’ texturing
– Compositing – Lens distorion and denoise
Audio (main track) – Machine learning algorythms assisted (or as they call it AI)
– boomy.com
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After-hours blender study project.
Upside down walking seems strange.
Blender:
– Geo Nodes walkers rig
– Volume absorbtion material
After Effects:
– Color correction, chromatic aberration, lens blur effect
Assets – Mixamo
– Character & back walk animation
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After-hours blender study project.
TV just got immersive.
Blender:
– Cloth based body rig
– Baked cloth animations for curtains, tentacles and body rig
After Effects:
– Color correction, chromatic aberration, lens blur effect
Assets (textures & models) – Quixel:
https://quixel.com/
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