Project 004.022 – Blender Study – Kid&Dog

After-hours blender study project.
Kid had a dog.

Blender:
– Cloth based rig
– Geometric nodes grass, grain & trees

After Effects:
– Color correction, chromatic aberration, lens blur effect

Assets (textures) – Quixel:
https://quixel.com/

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Project 003.022 – Blender Study – Bulbs Spawn – Audio

After-hours blender study project.
Bulbs spawn.

Blender:
– Meta balls bulbs with geo nodes setup
– Volumetric light
– Particle system dust

After Effects:
– Color correction, chromatic aberration, lens blur effect

Assets (textures) – Quixel:
https://quixel.com/

[Read the rest]


Project 002.022 – Blender Study – Well Can Barnacles – Audio

Blender:
– Displacement texture animation
– Dynamic paint physics animation
– Cloth simulation based rig
– Geo nodes animated grass and weeds

After Effects:
– Color correction, chromatic aberration, lens blur effect

Assets (environment scans) – Quixel:
https://quixel.com/

Assets (plants & weeds) – Graswald:
https://www.graswald3d.com/

Textures & HDRI:
https://ambientcg.com/
https://polyhaven.com/

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Project 001.022 – Blender Study – Transformer Tower

Blender:
– Cloth simulation based rig
– Bones (Armature) with IK connected to cloth rig
– Geo nodes animated grass and weeds
– Advanced material setup with displacement maps

After Effects:
– Color correction, chromatic aberration, lens blur effect

Assets (grass and weeds) – Quixel:
https://quixel.com/

Textures & HDRI:
https://ambientcg.com/
https://polyhaven.com/

Background:
https://depositphotos.com/

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Project 005.021 – Blender study – Tubes

Blender:
– Bezier curves tubes with animated fill
– Wiggle bones addon – armature with multiple hooks
– Graph Editor Noise Modifiers
– Organic & plastic materials with subsurface scattering

Adobe After Effects:
– Color correction
– Chromatic aberration & lens blur effects

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Project 004.021 – Blender study – Morgue, Arm

Blender:
– Cloth simulation with animated pressure settings
– Armature / bones
– Organic & plastic materials with subsurface scattering

Adobe After Effects:
– Chromatic aberration & lens blur effects

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Project 003.021 – Blender study – Lilies

Blender:
– Simplistic animation rig
– Hair particle system
– Wiggle bones addon
– Organic materials with subsurface scattering

Adobe After Effects:
– Compositing
– Color correction
– Chromatic aberration & lens blur effects

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Project 002.021 – Plastic Card – Computers

Collection of retro futuristic animated plastic cards.
Random pictures from advertising catalogues.

Blender:
– Organic & plastic materials with subsurface scattering

Adobe After Effects:
– Video glitches
– Deformed plastic surface
– Chromatic aberration & lens blur effects

[Read the rest]


Project 001.021 – Plastic Card – Phone

Collection of retro futuristic animated plastic cards.
Random pictures from advertising catalogues.

Blender:
– Displacement maps with particle systems
– Metaparticles
– Organic & plastic materials with subsurface scattering

Adobe After Effects:
– Video glitches
– Deformed plastic surface
– Chromatic aberration & lens blur effects

[Read the rest]