Project 002.023 Blender Study – Locker – Game Inventory Shop Concept

Inventory shop – game asset concept

Blender:
– Cloth simulation based tentacles rig
– Locker doors gills animated with shape keys, bent with curve modifier and mesh deform
– Geometry nodes used to scatter and move objects along the curves

Assets (textures & additional models) – Quixel:
https://quixel.com/

Project 002.023 Blender Study – Locker – Game Inventory Shop Concept